Winning

The general act of coming of out a situation either with something desirable (money, fame, food...) or less hurt than someone else in it, such as coming out of a Death Trap alive while the rival has fallen victim to one of the traps. As it has a loose definition, winning can range in scale from getting the last word to saving the world.

Different roles have different chances of winning. Generally speaking, protagonists are much more likely to win than antagonists throughout fiction. Roles like the Unluckster and Jerk are more prone to losing as the Unluckster normally Rolls A 1 for anything they do while the Jerk is supposed to get his comeuppance for his actions later in the plot. On the opposite end of the scale, the Luckster, Better Friend, and Buddy are all roles who are no strangers to winning, rolling more 6s than most other roles.