Change Of Heart

Emotion Ex Machina.

When someone has a Change Of Heart, they transform their way of thinking either momentarily or permanently. This can be because of what someone told them earlier, like if Good Convincing Evil didn't work immediately and is just now in effect, or they finally come to decide that what they were Mere Moments Away from doing was wrong and they should stop before it's too late and do something they'll regret. Someone might have a Change Of Heart when they have nothing and no one to oppose them and prevent them from succeeding, but the plot says they need to cut it out because as nothing and no one can oppose them, there needs to be a convenient Plot Saver that plays in that very moment, making all the effort put into coming as far as they did effectively void. Someone can also fake having a Change Of Heart to catch their enemy off guard and attack when they least expect it.

Change Of Heart Plays
Basic: Someone, likely somebody who's on the verge of harming a Main Cast member or settlement, decides to not execute their actions.

Reinforced: After sparing whoever they're endangering, the attacker become their target's friend.

Downplayed: The attacker pretends to have a Change Of Heart so they can wait for a more optimal chance to make their move.

Negated: The attacker psychs out their target by acting as if they won't attack, then really do attack.

Inverted: Become Cruel.

Justified: The attacker has been slowly changing their mind over time which ultimately led to them not making their attack. Points Subtracted if they're Mere Moments Away from attacking their target after gradually deciding on not to long before the attack could potentially be made.

Gleeful: -- (This UnTrash is already Gleeful.)

Dismal: The attacker changes their mind because they figured they're Too Soft To Be Evil and may quit their job if it was their job to attack their target.

Zip: --