Plot Wires

Not to be confused with Plot Screw, when the plot is forced to take a turn for the worse for no reason other than UnTrash Made It Happen.

This is when the plot gets warped to the point of getting stupid, confusing, or annoying. A reason for a plot to get wired and weird is because it got swamped in new information all at once, making it hard to follow what's going on in the story. UnTrashes that tend to be responsible for causing Plot Wires are Secret Identities, Time Travel, and any All Just A Lie UnTrash when Reinforced. All of these UnTrashes warp what the audience believes to be real or true, boggling their minds and distracting them from the still-continuing story, further making them unable to figure out what's happening.

Plot Wires Plays
Basic: The plot achieves a level of Lulzy Stupidity.

Reinforced: Basic but without any plot-related explanation to back it. It just happens because S.

Downplayed: The plot doesn't really get lulzily stupid, it only gets really hard to follow.

Negated: The plot's not dumb, YOU are!

Inverted: First-Grader's Plot.

Justified: As time continues, the characters gradually begin to explain the plot to us in a way we can understand. If they do too much explaining, they then turn the story into an Exposition Dump.

Gleeful: Random Humor might be twisting the story into Plot Wires. It's not the story getting dumber, it's becoming more childish. Fortunately, Random Humor is short-lived and only happens to get the kids' short attention span problem solved. For a little.

Dismal: The plot gets so confusing, its creators don't know what to make of it, leading to the plot only getting worse and more confusing as the story progresses.

Zip: Basic happens, then a Nutshell Moment attempts to rescue us from the Pit Of Sudden Dumb, but the nutshell itself makes no sense,.