The Dragon

"What is this 'rawr~' of which you speak?"

The large, reptilian, winged creature that breathes fire and wields mighty power. With an intro like that, it's clear we refer to an actual dragon, unlike with TV Tropes. This great beast comes in many forms, some large, some small (so not too great after all), some even watery. The default dragon falls under the description of a huge, green, horned reptile who is able to breath fire and fly as it fights the Hero and their friends for seemingly no reason other than Evil's Gotta Evil.

Dragons are commonly Journey Bosses that the Hero must defeat to rescue someone or return the riches to a castle or village. They reside in caves or fiery areas like in or around volcanoes with who or whatever they captured. It's never really explained what the Dragon will do with the valuables it pillaged from the Innocent.

The Dragon's Mirrors
Nutshell: A large, scaly beast who can breathe fire.

Enhanced: A large, scaly beast who defends a village, castle, or other settlement from enemy forces. Shift: The Defense Beast.

Cruel: A large, scaly beast who terrorizes the Innocent for their goods.

Inverse: No Mirror.

Atypical: Any Dragon that doesn't fall under the default dragon's definition, let it be that it can't fly, it has an affinity with something other than fire, it has no affinity at all, it's small, it has more/less than two wings, and so on.

Wrong: No Mirror.