Neutral Evil

Such as the Assassin, the Socio, the Hitman, and the Slash-And-Hacker.

Neutral Evil is an alignment consisting of roles who do not keep others in mind when they act and often step on those around them to get their way. Like the other two Evil alignments, Neutral Evil believe good only exists to grant the weak and undeserving what the strong and deserving should have like power and security. Neutral Evil, as they don't care about the feelings of others, wouldn't mind betraying their allies so they can pursue their goals. Naturally, Neutral Evil can be described as cold, thoughtless, and anti-social as many operate alone and/or for themselves for their own gain. If Neutral Evil are employed for a cause, they may only take the job because it benefits the individual, not the whole or leader guiding the whole. Their lack of concern for others makes Neutral Evil apt at using dirty tricks like cheap shots, back-stabbing, and deception that could leave the victim weakened or devastated. Neutral Evil also consist of roles like the Criminal who lack the emotionless identity that the Socio and Assassin are known for.

Pure
Pure Neutral Evil fight for themselves and for themselves only. The idea of defending and helping others is a waste of time and energy to them. Pure Neutral Evil are complete strangers to bonds with others and are depicted as the truest Lone Wolves in fiction. At times, the thought of being around others for any duration of time is disgusting to them, so Pure Neutral Evil will dispose of their enemies as quickly as they can instead of through slower attacks like trickery and torture.

Flawed
Flawed Neutral Evil might have at most a few people they care for. They're typically poor individuals who have to steal food and money from more fortunate people to feed themselves and their loved ones. Being Neutral Evil, they would have little to no problem with killing others for survival, but murder is rarely their first decision when encountering a richer person.