Good Convinces Evil

Dramatic Speech + Evil Helps Good.

When good does or says something that coaxes the enemy into joining their side, either for a one-time event or as permanent allies. Usually, it takes a lot for the forces of evil to set aside their malicious ways and help undo the Conflict they cause with the forces of good. However, it seems that sometimes all it really takes for the Bad Guys to help out is if one of the Good Guys has a conversation with one of the Bad Guys or gives them a Dramatic Speech that makes the antagonist consider lending a hand in fighting the problem they're responsible for. This problem is likely a Common or Unaligned Threat that they summoned, introduced, or are generally to blame for.

The way the convincing protagonist reaches the antagonist who needs convincing is either by making a Solo Journey to wherever they are or getting captured by the antagonist and uses the opportunity to (temporarily) change their ways for the better. After this, the protagonist may be weakened, taken away, or defeated if they haven't been already by the Common or Unaligned Threat which angers the converted antagonist into battling against this threat to avenge their new ally. Now since the story can't afford to have the Good Guys and those working with them fail any further, the antagonist will win this fight and begin to undo the bad things that have happened.